The Story of the Seasons: Pioneers of Olive Town Review

Anyone who has played the Story of Seasons game before knows of the Pioneers of Olive Town plot: a young 20-something adventurous adventurer escapes the hustle and bustle of city life and takes over an old side grandfather’s farm outside a small rural village struggling to entertain the people. To turn things around you grow crops, raise animals, talk to villagers, and repeat. The Pioneers of Olive Town are not trying to change that, but it adds a lot of land to the control and curing of mechanics to work with, and that spreads out that familiar curve to not a full enjoyment. For those of us who have been playing non-stop at Stardew Valley for the past five years, there is a much-needed major upgrade. The Olive Town winners are full of things to do, and while the seasons go by slowly, it amazed me how much I was packing into a day – plus how many more which I still wanted to do at the end of each one. At any time you are working towards rebuilding a structure, clearing a new piece of land, planning another trip to one of the mines, saving to buy a new machine upgrade, trying to finish put in an effort to improve the town, and try to get the beautiful girl who works at the museum to come for a walk on the beach with you. It’s a pretty standard material for the most part.The most impressive differences that separate Olive Town and previous Story of Seasons games are the materials and craft systems, and the vast amount of agricultural land you need to clear. The first one gets a big loan from (surprise!) Stardew Valley, teaching you new craft recipes as you level off various skills such as mining, fishing and logging. This includes several recipes for machines that convert materials to other materials, such as wood to wood or ore to bars.

Showering with machines instead of every other fun piece is a lot more fun, like exploring the large farm I owned.

But there are simply too many of those! Some even perform very similar tasks, like the Maker machines that turn thread into cloth but then completely separate ones to turn wool into, well, a different fabric. Or the individual ingredients for turning rice and beans into powders, turning herbs into flavors, and salt and pepper into spices. I could have done without, as, half of those machines, especially since I was a few seasons in, half of my farm looked like an industrial area between the -tools that I was running at the same time and the storage boxes that I had to make. set up to organize the whole product when it would be inevitable that I would have to pick something up. Story of Seasons would be much better if the growth of your farm didn’t require something like a quarter of each game day playing a completely different management sim instead of the actual farming I wanted to play.

Showering with machines instead of every other fun piece is a lot more fun, like exploring the large farm I owned. Like previous games in the series, Story of Seasons starts you off with a small patch of land that has passed through you slowly crawling trees, rocks, and grass with tools like an ax, hammer and scythe. You will also repair broken structures, such as a chicken coop, using the materials you get from clearing the land (and, later, from running these materials through such 20 intermediate machines). different). Early on, it seems that the piece of land you are starting out with is dealing with enough and certainly enough space to work in it.

Then, you repair the bridge.

The Story of the Seasons: Pioneers of Olive Town Review

Crossing the bridge to the southwest of your farm will reveal twice as much land, just as deserted, and with new run-down structures themselves to repair. And there are even more tracts of land beyond that. Look, the farm is just big, okay? By the time you repair the horse stable, you need the horse to take you back and forth across the fields to do your daily work. That means plenty of space to build and grow whatever you want, including curing rusty decorations like, I don’t see you, a topiary cow. large.

The size unfortunately makes it clear that Story of Seasons struggles to run at a stable frame, especially when you’re traversing an area with a lot of things on screen. And the scale of the farm can take longer as puddings, weeds, and trees grow back quickly. If you want to keep the land clear, you spend a lot of time running over your entire farm knocking down unwanted sprouts. The worst culprits are puddles and even larger ponds, which appear in abundance every time it rains and have to use a bucket over and over again for drainage if you are to request your place back.

Clearly a lot of love was instilled both in the original writing and in the zoning of some of these scenes, as well as a willingness to be goofy.

But the size usually works favorably, as you will need all that space for your first turning machine or so, but also for crop growth and animal grazing. And it’s just fun to explore these new areas as well, because every new department you unlock includes new supply materials, new materials for construction, new buildings for redesign. In addition, each season brings elegant new moving animals that you can attract and add to your barn and coop. One of the biggest things I played was unlocking new realms, discovering the shame of wealth that awaited me inside, and enjoying even seasons. later in new moving animals like a goofy brown cow and the darkest, most fragile rabbit I have ever seen, ready to be tamed.

It’s a good thing that the days in Pioneers of Olive Town are long, because looking after your farm is only half the job and there are really just pills to do every day. Olive Town itself is sizable and will grow with new shops and activities as you complete quests for the mayor of the city. For example, you open a salon with a wide range of customization options that will grow even bigger over time. Surprisingly, all options are available with every character, regardless of your gender preference.

Olive Town residents may not look like much when you first talk to them. Most of them will make similar comments about whatever event is closest to the calendar – so, expect the Pet Derby for a few days, then consider the results of the Pet Derby for the next several days later. It’s unfortunate that everyday communication is so stark, because it’s the cutscenes where characters really shine. It is clear that a lot of love was instilled both in the original writing and in the zoning of some of these scenes, as well as a willingness to keep up and be goofy and tongue-in-mouth. regularly.The solid writing expands to a team of five bachelors and bachelorettes, and you have many magical interactions with you as you increase your respect for you with gifts and conversation. The bachelorettes are a bit more diverse in appearance and personalities than the bachelors, but the good news is if the gents aren’t wooing you effectively you can date the ladies just as well. easy, no matter what genre you play. Many thanks to the Autumn Goddess who Marvelous did away with “friendship rituals” after remaking Friends of Mineral Town as gay as you’d like status for the series.