Capcom director Shinji Mikami is this year celebrating his 30th anniversary in the video game industry. To mark this special occasion, he has done a long interview with Variety talking about everything under the sun about his long career.
During one section, he reflects on him Resident evil 4, which you were as you might recall, originally directly on Nintendo ‘s GameCube. Prior to the launch of the game, Capcom signed a contract with Nintendo, and the reason behind this seemed to be out of its own concern for the video game industry at the time.
Mikami explained how worried he was that Sony could “just go back to what they’re good at and what they’re famous for” if the PlayStation 2 didn’t work out. Apparently, it felt the same way about Microsoft and its original Xbox. That left him with only one option:
“At the time, I was thinking, ‘Well, Nintendo might be the only one left in the future who would have games for people – not just children, but adults as well. That was the thought at the time. “
He admits it got it “wrong” – with Sony now up to the fifth release of its PlayStation console, and Microsoft on the fourth version of Xbox hardware.
Mikami, as you may have heard before, was also notorious back then about keeping Resident Evil 4 a Nintendo exclusive, when discussions began about transporting it to other platforms. He even put his career on the line at one point:
“I remember Capcom chairman Tsujimoto Kenzo-san calling me in and asking me, ‘Aren’t we really going to release it on other platforms? And I had to say, ‘Well, if you want to do that, you can do that, but you have to shoot me first. ‘”
Ultimately, it recognizes the multi-platform distribution paid off – with the game selling 10 million copies during its lifetime. If all this has deceived you for some Resident Evil 4, it is available to download from the Switch eShop.