The Israeli mobile gaming company that has just been issued reports its financial results for the fourth quarter, during which the company doubled the bottom line, and for the full 2020 year. Revenue for the quarter was $ 537.5 million, up 17.5 percent from $ 488.2 million in the same quarter last year. Revenue in 2020 was a handsome increase: $ 2.3 billion, up 25.6% from $ 1.8 billion in 2019.
Casual games have for the first time surpassed annual revenues of over $ 1 billion. Bingo Blitz is celebrating ten with a record annual revenue of $ 443 million, year-over-year growth of 38%. Solitaire Grand Harves grew 90% year-over-year, to record highs of $ 168 million.
Bottom line, the company reports a net profit of $ 76 million, for comparison the company reported in the corresponding quarter last year a profit of only $ 30 million. For the full year, profit shrank to $ 92 million, compared to $ 289 million in 2019. EBITDA during the quarter amounted to $ 210.4 million, a growth of 24%, and that in the full 2020 EBITDA amounted to $ 941.6 million, a growth of 32% compared to about $ 712 million in 2019.
For 2021, the company expects revenue of $ 2.44 billion, reflecting continued growth, albeit lower, of 6%. EBITDA is expected to total $ 920 million, lower than in 2020. The company has cash and credit facilities of over $ 1 billion, which will facilitate the company’s continued growth.
The company reports a decline in the number of active users during the quarter. The average daily user (DAU) fell to 10.5 million, compared to 11.1 million in the same quarter last year. The monthly average user (MAU) was 31.2 million users, while in 2019 the company reported 35.7 million users per month. In my year, the company reports an increase in DAU to an average of 11.2 million per day, and in MAU to an average of 34.2 million users per month.
“Pleiatica had an incredible year of growth and achievement, culminating with a successful IPO in January 2021,” he said. Robert Antokol, CEO of Playtica. “Throughout the challenging environment of 2020, our people have demonstrated commitment and done the necessary work to enable Pleitica to continue its mission and provide our customers with endless ways to play. “Expertise in Live platforms is the basis for our success, and thus we will continue to provide a competitive advantage when we look optimistically towards 2021 and beyond.”
In a conversation with investors regarding the results, the company said that in the near future they will acquire another company, and that next year they will launch one or two new games. It was further stated that the next purchases will be mainly of casual games and not of casino games. In Politics, they also emphasized that the focus is on organic growth, with the main focus being on new features that can be implemented in as many of the existing games as possible.
The company’s executives also said that although the corona brought a “boost” in revenue, even before the crisis the company grew and presented a good rate of conversion of users to paying players. In this context, it was noted that although the revenue per customer of casual players is lower than in casino games, the increase in daily active users among the former covers this.
Politics also referred to the change in privacy policy on Apple devices that would make it difficult to monitor user activity. According to the company, its growth does not necessarily depend on new users, and one of the strategies is to “repurchase” existing users – that is, bring them back to play and turn them into paying players.
Referring to Playtica’s monetization capabilities, CEO Antokol said that based on artificial intelligence, they could also turn to areas that are not necessarily games: “We have 2 large AI labs and that’s an interesting direction,” he said, adding, And we will focus on that, but we can still do other things, but it will not happen in the next year or two. At this point, we are studying the market. ”
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