An Israeli gaming company raised $ 52.5 million

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Uri Marshand, CEO

Uri Marshand, CEO of OVERWOLF

The Israeli gaming company ‘Overwolf’, which operates a platform for computer game plugins, announced today (Tuesday) that it has raised $ 52.5 million and launched the new modem platform that will be used by game developers to allow their gaming communities to build modes into the game directly.

The money raised will be used to improve and develop capabilities and create tools for computer game plugin developers. In addition, it will also be used to create new tools, opportunities and investments in the global developer and gaming community.

The current round comes after the acquisition of the CurseForge modem platform, the world’s largest video game modem repository that includes mods for games like World of Warcraft and Minecraft from streaming giant Twitch in the past year. CurseForg Core will allow game development companies to let their player communities produce, upload and manage mods in a structured way.

Uri Marshand, CEO of Overwolf and co-founder, said of the current recruitment: “We are in the midst of a new trend in gaming, more and more players are using mods and apps created by other users, after a year in which the gaming industry has not reached new heights. The more content and customization the game has, the more likely a gamer will continue to play it thus extending the longevity of the game and creating added value for game developers and the gaming industry in the long run. By CurseForge Core, we accelerate the content created by the gaming community in a safe and smooth way in existing and new games and thus enable significant acceleration of new trends in the field. With the backing of the most prominent investors in the market, we are confident that the Overwolf platform has laid the foundation for a new era of creating AAA games. “

Oscar Navarro, Head of Business Development at Ubisoft, added: “Overwolf develops the Holy Grail of user-generated content platforms – both from gaming companies and users, the content creators themselves. This development allows large gaming companies like us to create modes in a way. Regulated, controlled, safe, and profitable; it changes all the rules of the game for companies and content creators, “he said (who is responsible for titles such as Rainbow Six Siege, Assassin’s Creed and Far Cry).

Oberwolf, founded in 2010 by CEO Uri Marshand, together with Gil Or and Alon Rabinovich, has created a platform for developers that allows the construction of applications for computer games such as Fortnite, League of Legends, Counter Strike and more – applications that enhance and enhance the experience The basic game.

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